// The configuration generation file cannot be modified!

using UnityEngine;
namespace Core
{
	public partial class BuffConfig : IConfig
	{
		public int id;
		public string type;
		public long durationTime;
		public bool isOverlay;
		public bool isValid;
		public int effect;
		public string param1;
		public string param2;
		public string param3;
		public string param4;
		public string param5;
		public string param6;
		public string param7;
		public string param8;
		public string param9;
		public string param10;
	}

	[Config(typeof(BuffConfig))]
	public partial class BuffConfigLoader : BaseLoader
	{

	}

}